One way around this problem is to use mirrors that intercept light at very, very high angles of incidence so that the x-rays merely graze the surface of the mirror. This decreases the effective spacing between the atoms as seen by an incoming x-ray.2 Many mirrors for x-ray telescopes are designed using rings of thin foils arranged so that the surface of the foil is nearly parallel (but not quite!) to the telescope's viewing direction.
This method doesn't work for very high energy x-rays, called "hard" x-rays. Instead, telescopes use a coded mask, which is a screen which blocks or admits x-rays in a very specific pattern. This pattern is then projected onto the telescope detector, like a shadow. By comparing the pattern on the screen and the pattern detected by the instrument, the position of the x-ray source can be quickly determined. Specifically, given the shift between the detected shadow, the actual position of the screen, and some trigonometry, you can determine the celestial coordinates of the source.
Often, coded masks have a very particular grid pattern for blocking light.3 Why is this? It helps make identifying the shift between the shadow and the screen easier to identify. Imagine that, in order to figure out the shift, you have two pictures, one of the screen, and one of the detected pattern, lying on top of each other. You are allowed to move the picture of the detected pattern relative to the screen, but instead of seeing if the two pictures match each other, you only get a number telling you the percentage of "matches" (places where dark is on top or dark or light is on top of light). When this percentage reaches 100% you can be sure that the displacement of the detected pattern is the correct shift for determining the position of the source in the sky.
If, instead of using a coded mask, the screen was simply randomly generated, what percentage readings would we expect from trying to match up the pictures? The percentage would still be 100% when the two images were aligned, but away from the peak, the percentages would vary greatly and unpredictably. In one position, 60% of the image might match, while shifted slightly to the left, only 1% would match. This makes detecting the position of the best match difficult, especially when instead of knowing the percentage match, you only know how much better a match one position is compared to nearby positions. Relative readings like this are more representative of the problem, since sometimes portions of the shadow will miss the detector entirely.
Instead, coded masks are designed so that the percentage of matches is constant for every position except for the position that represents the best fit. This way, the position where the shadow image best matches the screen pattern is very easy to identify.
I learned about these interesting design considerations from my colleagues at Caltech's Space Radiation Laboratory. Some of the other SURF researchers I have met this summer are working on X-ray telescopes. I was surprised to find similarities in the design of x-ray telescopes to problems I had been tackling as part of my research. The detector I am working on has two layers. By combining information from where the incoming particles hit on both layers of the detector, the direction of the incoming particles can be determined. Instead of using a screen to block out light, the first layer of the detector directly locates particles, rather than than creating a familiar pattern. However, the readings of the second detector can almost be thought of as a shadow of the reading on the first detector, shifted by some amount that depends on particle trajectories.
This method doesn't work for very high energy x-rays, called "hard" x-rays. Instead, telescopes use a coded mask, which is a screen which blocks or admits x-rays in a very specific pattern. This pattern is then projected onto the telescope detector, like a shadow. By comparing the pattern on the screen and the pattern detected by the instrument, the position of the x-ray source can be quickly determined. Specifically, given the shift between the detected shadow, the actual position of the screen, and some trigonometry, you can determine the celestial coordinates of the source.
Often, coded masks have a very particular grid pattern for blocking light.3 Why is this? It helps make identifying the shift between the shadow and the screen easier to identify. Imagine that, in order to figure out the shift, you have two pictures, one of the screen, and one of the detected pattern, lying on top of each other. You are allowed to move the picture of the detected pattern relative to the screen, but instead of seeing if the two pictures match each other, you only get a number telling you the percentage of "matches" (places where dark is on top or dark or light is on top of light). When this percentage reaches 100% you can be sure that the displacement of the detected pattern is the correct shift for determining the position of the source in the sky.
If, instead of using a coded mask, the screen was simply randomly generated, what percentage readings would we expect from trying to match up the pictures? The percentage would still be 100% when the two images were aligned, but away from the peak, the percentages would vary greatly and unpredictably. In one position, 60% of the image might match, while shifted slightly to the left, only 1% would match. This makes detecting the position of the best match difficult, especially when instead of knowing the percentage match, you only know how much better a match one position is compared to nearby positions. Relative readings like this are more representative of the problem, since sometimes portions of the shadow will miss the detector entirely.
Instead, coded masks are designed so that the percentage of matches is constant for every position except for the position that represents the best fit. This way, the position where the shadow image best matches the screen pattern is very easy to identify.
I learned about these interesting design considerations from my colleagues at Caltech's Space Radiation Laboratory. Some of the other SURF researchers I have met this summer are working on X-ray telescopes. I was surprised to find similarities in the design of x-ray telescopes to problems I had been tackling as part of my research. The detector I am working on has two layers. By combining information from where the incoming particles hit on both layers of the detector, the direction of the incoming particles can be determined. Instead of using a screen to block out light, the first layer of the detector directly locates particles, rather than than creating a familiar pattern. However, the readings of the second detector can almost be thought of as a shadow of the reading on the first detector, shifted by some amount that depends on particle trajectories.
1 I discuss how this affects optical telescopes in my post about Palomar.
2 If you're having trouble imagining this, think of if the x-ray came at the mirror edge on. It would appear as if all the atoms overlapped along the same line of sight. A few degrees from edge on, there is still a considerable amount of overlap.
3 You can see a few nice examples and a great explanation of coded masks in this video.
2 If you're having trouble imagining this, think of if the x-ray came at the mirror edge on. It would appear as if all the atoms overlapped along the same line of sight. A few degrees from edge on, there is still a considerable amount of overlap.